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Old May 02, 2006, 03:08 AM // 03:08   #1
Pre-Searing Cadet
 
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Join Date: May 2006
Location: Colorado Springs, CO, USA
Guild: Tek Rangers (tR)
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Unhappy To Tahnnakai Temple Quest help

Ok, I've tried this 2 times:
1st time; I ran it with a decent group(huge mistake being that you have to fight at the end) MISSION FAILED
2nd time; just ran first part to tunnels (mostly attacking skills mixed with running). WHOLE group made it to the part (no dp and good group) where you have to defend the NPCs against several incoming mobs. Mobs took out the NPC Allies no matter how hard we tried to defend. (MISSION FAILED)

How do I complete this?! It's Very difficult to keep NPCs alive.
Thanks.
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Old May 02, 2006, 03:37 AM // 03:37   #2
Krytan Explorer
 
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Join Date: Sep 2005
Location: Canada
Guild: The Bretheren of Chaos [Dark]
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I did this earlier with all henchies and a warrior fighting build. Basically if you're too far away you have to draw the henchies back into the middle and let the afflicted come to you. Sometimes I found I was too far away from togo and he was getting owned so I had to call the henchies back into the middle.
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Old May 02, 2006, 04:27 AM // 04:27   #3
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Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
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Bring a monk...
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Old May 02, 2006, 09:12 AM // 09:12   #4
Krytan Explorer
 
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Join Date: May 2005
Guild: The Zaishen Force
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I managed as a A/Mo with a single A/Mo ally from my guild, and 6 henchies.
We were all at -60% DP, but it took us only two tries to finish the mission. I think the best tip I can offer is simply not to stray too far from the NPCs. Don't try to run over to where the enemy waves spawn, because they will come from another side and get to your NPCs before you can block them. Just stay near the NPCs, and it seems that they prefer to attack your party rather than the NPCs...
At least, we never had a problem with the NPCs taking excessive damage, the time we failed was because the party died first.
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Old May 02, 2006, 09:24 AM // 09:24   #5
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Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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You talking bout the one where you have to defend Nika's guild with Mhenlo from attacking Afflicted mobs?

If so, that was one of THE most easy quest ive done in factions so far aside from starting island. I was in a random Pug group, took long route around that massive mob (no one fights that mob). The rest of the part to get to Nikka is a BREEZE!! And the defend part? All we did was stand in the middle of Nikka's little guild circle and fight mobs as they came. Each one we massacred easily no near deaths, nothin. I would say, you just need to learn better henchy control. I have done 75% of my Factions travels with henchies and doing just fine. Im about 70% through the game now.

I really dont get why you had problems. An idea: Make sure to get at least one of the Rit henchies. They are LOADS of help. And the Earth ele. Both these guys are GREAT for stationary defending ...

enjoy
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Old May 02, 2006, 10:52 AM // 10:52   #6
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Guild: Monks Unleashed [MU]
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My minions totally pwned those afflicted. Maybe get a friendly MM to help.
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